ABYSSAL

In the deep, you are the only light left.

The Abyssal main menu: glowing creatures drifting in dark water beneath the wordmark. Gameplay: a trail of light weaving between two vast tentacles in the Midnight Zone.

A calm arcade descent

Guide a small bioluminescent creature with one finger. Wake sleeping lights and chain them in one unbroken flow before they fade back to sleep. Your trail of light lingers behind you, painting where you have been.

Fifty depths, five zones

The water darkens as you descend — from the Sunlight Zone to the floor of the world. Amber and deep-violet lights are worth more, if you can reach them in time. Your light can rekindle: mistakes cost a spark, not the dive.

The dark is not empty

Drifting stingers. Living garlands you cannot cross. A patient light that is not what it seems. And something vast that reaches into the water from somewhere you cannot see, then withdraws.

Quiet by design

No ads. No purchases. No accounts. No timers. Fully offline, with an original ambient score, spatial audio on supported headphones, and gentle haptics. Plays with touch or a game controller, on iPhone and iPad.

Coming soon to the App Store

Abyssal: Bioluminescent Dive